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The device works on Linux. It was pretty jittery, but I was able to pretty much solve that too. However, what I wasn't expecting is that once I actually started flying with it I started feeling motion sickness after about 30 minutes. I think it's mostly due to the constant motion of the image on the screen, as it's not really practical to keep your head perfectly still. I suppose I could say it increased the realism of the simulation, as I get sick on small planes too. But, I was not looking for that type of realism! :)
Omg! All I needed was a few minutes to know this was the product for me. I spend a lot of time with simulator games, having well over several hundreds hours spent with them just since this summer. I have really latched on to the simulator genre and TrackIr 5 was the next step in this admiration! It raises the immensity level of whatever you’re doing to 10+! I don’t know what kept me from purchasing this product for so long. For the price and complexity it is a miracle in immersive simulation gameplay!
Update 13 Feb 2020: Now that I've used this a while, I can say that TrackIR 5 is easier to get confused, compared to TrackIR 3. For example, even if I lift my hand to scratch my nose, the tracking will go crazy cuz of the light relfected off my watch glass. I don't know if it'll go crazy for people wearing prescription glasses though, I don't wear them while gaming.For TrackIR 3, I can do that without breaking the track. I can even puff on a cigarette with a long drag (lighting up the end) and it still wouldn't break the track. For TrackIR 5, the track would go crazy.Original review:============Actually my old TrackIR 3 (circa 2002) still works. I purchased this TrackIR 5 because some games I have do not register my TrackIR 3 as a head-tracker. Apparently the devs assumed everyone has a TrackIR 4 or newer.My first disappointment - old TrackIR software (v3.xx. v4.xx) doesn't work on it. I was kind of hoping it would (cuz I wanted to track with only 1 dot on my gaming goggles), but it doesn't. The newer TrackIR v5.xxx software doesn't detect my old TrackIR 3 (previously tested a few years ago), and it needs 3 dots to track. So, TrackIR 5 needed v5.xx software to run.Setup was a little different, but easily and quickly done. I quickly set up a profile for Eurotruck and tested - works fine. I am so used to TrackIR 3 (Pitch and Yaw ONLY) that on the new TrackIR 5, I disabled roll, X and Y axis. I kept Z on, cuz it's cool to be able to "lean into the screen" to see something up cl.
As someone who is not a fan of immersive VR goggles this is perfect. I have a large monitor so can feel immersed into the game but not totally isolated from my surroundings. Plus I am less likely to get dizzy from motion sickness with this device. I can simply glance away from the monitor. This device although older technology really took gaming to the next level. Perfect for Elite Dangerous or DCS World, etc. A great addition to my Warthog Hotas, also new.Btw if you don't like wearing a cap or using a headset, buy a thin plastic hair band and clip the device to that. Works great.
As another reviewer wrote below, TrackIR is a game-changer if you do any kind of flight-simming. I use it exclusively for DCS World and some X-Plane and it's the best you're gonna get without investing in some clunky VR headgear. It works as anticipated and adds quite a bit of environmental awareness in the cockpit. The software portion of the product lets you fine-tune the headset, which is a must, but once you're set, you're all ready to go.I went with the slightly cheaper head-clip version, which simply slides onto the brim of a baseball cap (the clip is quite delicate as people have said, thin plastic and what not). Three reflective tape surfaces from your brim deliver the movements to the actual IR receiver, which loosely clasps to the top of your monitor. That's it! I have the TrackIR software running before I start DCS - neither software has had an issue with the other.I was up and running (including fine-tuning) within the hour and was immediately amazed at how quickly it changed my flying. I'm not relying on external views in DCS for landing much anymore - it's all in-cockpit - which says a lot of how much the headgear really adds.So ya, highly recommended if you do any serious flying at your computer and have the money to spare.