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NaturalPoint TrackIR 5 6DOF Head Tracker Ultra Pack

Save $20.00
Original Price $519.00
Current Price $499.00

Availability: Translation missing: en.general.icons.icon_check_circle icon Only 5 left!

✔️ Authorised Australian Dealer
✔️ Fast Shipping Australia-Wide
✔️ 100 Day FREE Returns
✔️ Backed By Manufacturer Warranty
✔️ Experts Ready To Help: (03) 9961 0240

Estimated Arrival: Between Nov 06 and Nov 08. *ETA approximate ONLY

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Description

NaturalPoint TrackIR 5 Ultra Pack

The TrackIR 5 is an infrared camera that sits on your monitor and follows a clip you wear, turning head movement into in-game view movement. The Ultra Pack is the version that comes with both clips: the powered TrackClip Pro and the reflective TrackClip.

It reads all six degrees of freedom, yaw, pitch and roll plus movement on the X, Y and Z axes, so leaning in to read a gauge and glancing across the cockpit are separate inputs rather than one blurred one.

The TrackClip Pro is the reason to take this pack over the Pro Pack. It carries its own infrared LEDs and takes power over USB, so the camera is reading a light source instead of a reflection. In a bright room, or with a window behind you, that is the difference between tracking that holds and tracking that drops out.

It is a Windows PC device, and support comes from each title rather than from the camera. NaturalPoint lists more than 100 TrackIR Enhanced games and simulators.

TrackIR 5 Ultra Pack as supplied, camera on its base with the powered clip alongside

TrackIR 5 Ultra Pack key features

  • Both clips in the box: the powered TrackClip Pro and the reflective TrackClip
  • TrackClip Pro runs active LEDs with a USB power tap and pass through
  • Tracks six degrees of freedom: yaw, pitch and roll plus X, Y and Z
  • TrackClip Pro works at 61 cm to 152 cm from the camera
  • 51.7 degree field of view, 640 x 480 raw sensor resolution
  • Reporting resolution of 96,000 x 72,000, resolving to 1/150th of a pixel
  • 120 fps sample rate with a 9 ms response time
  • 51 x 38 x 14.5 mm without the base, on a magnetic mount with adjustable legs

Head tracking without a VR headset

A headset gives you head movement and stereo depth, and it also puts a screen on your face. TrackIR gives you the head movement and leaves you looking at your own monitors, your own instruments and your own keyboard.

That is the trade, and it is a real choice rather than a cheaper substitute. Pilots who fly with charts, a second screen or a physical cockpit in front of them tend to run TrackIR instead of VR, not alongside it.

It also asks nothing of your graphics card, because it is a camera rather than two more displays to render.

TrackIR 5 camera squared up on the magnetic monitor base

Why the powered clip matters

The reflective TrackClip bounces the camera's own infrared back at it. The TrackClip Pro emits its own instead, through active LEDs, drawing power over USB with a pass through so you do not lose the port.

Emitting rather than reflecting is what makes it steadier when the light is against you: a bright room, a window behind your head, or a lamp in the camera's view. NaturalPoint rates the Pro clip from 61 cm to 152 cm, which covers a desk and most of a rig.

It clips to a headset band above the left ear, in two positions, and fits bands up to about 32 mm wide and 13 mm thick. The reflective clip is still in the box, so you can go back to it if you would rather not run a cable to your head.

TrackClip Pro shown in position on a headset band above the ear

What the camera actually resolves

The sensor is 640 x 480, but NaturalPoint reports position to 1/150th of a pixel, giving a reporting resolution of 96,000 x 72,000 across a 51.7 degree field of view.

That subpixel figure is why the view holds still when your head does, and why a small movement reads as a small movement instead of nothing. Coarse tracking fails at both ends: it jitters when you are still and ignores you when you move slightly.

Sample rate is 120 fps with a 9 ms response time, so the view arrives with the head turn rather than behind it.

TrackIR 5 camera and base from the side, USB lead running clear of the screen

Six axes, tracked separately

Six degrees of freedom means three rotations, yaw, pitch and roll, and three positions, X, Y and Z, each reported on its own axis rather than blended together.

In practice that is the difference between turning your head towards a mirror and leaning forward to put your eye closer to an instrument. A tracker that only reads rotation cannot tell those apart.

NaturalPoint's software sets a curve per axis, so the view can swing a long way for a small turn while the lean stays closer to one to one. The default profile suits nobody in particular, so expect to spend time in there on the first day.

TrackIR 5 camera tilted down on its base to face a seated driver

Mounting the camera

The camera sits on a magnetically attached base with adjustable legs that grip the bezel of a monitor or TV. No screws, nothing permanent, and moving it to another screen takes seconds.

The magnet does more than save time. The camera lifts off the base without moving the base, so it can come off and go back on without resetting where the view points.

Mount it centred above the screen you actually look at. On a triple-screen rig that is the middle panel rather than the physical centre of the array.

Reflective TrackClip close up, the second clip supplied in this pack

Our take

“If you are choosing between the packs, the question is what your room is like rather than how serious you are. In a dim room with the light in front of you, the reflective clip in the cheaper pack is fine and you will not feel short-changed. If you have a window behind your head or a bright lamp anywhere near the camera, buy this one, because reflected tracking is exactly what that defeats. The honest downside of the Pro clip is the cable to your head, and some people never get used to it.”

Blake Sterling, CEO & Founder, Gamer Gear Direct

Frequently asked questions

How much setting up does it need?

Mount the base on the monitor, put the camera on it, plug the USB in and clip one of the two clips on. The part that actually matters is the software, where you set the response curve for each axis. Budget twenty minutes for that rather than two.

Will it work with my simulator?

Support is built into each title rather than into the camera, so it depends what you run. NaturalPoint lists more than 100 TrackIR Enhanced games and simulators, and most major flight and combat sims have supported it for years. Check theirs before you order, or tell us what you fly and we will confirm it.

What headsets does the TrackClip Pro fit?

It clips to a headset band above the left ear and fits bands up to about 32 mm wide and 13 mm thick, in two positions. Most over-ear gaming headsets are inside that. If yours is not, the reflective clip and a cap or visor is the fallback, and it is in the box.

What is the difference between the two clips?

The reflective TrackClip bounces the camera’s infrared back and needs no power. The TrackClip Pro emits its own through active LEDs and draws power over USB with a pass through. Emitting is the more reliable of the two when there is light behind your head. Both are in this pack.

How far from the camera can I sit?

NaturalPoint rates the TrackClip Pro from 61 cm to 152 cm, which covers a desk and most of a rig. The camera also has a 51.7 degree field of view, so the clip has to stay in frame as well as in range.

What does it change about how I fly or drive?

You stop spending a thumb on a hat switch. Checking a mirror, clearing the nose on approach or looking into a corner becomes the head movement you were going to make anyway, and both hands stay where they were.

How much room does the camera take up?

The camera is 51 x 38 x 14.5 mm without the base, so it sits above the bezel rather than across the picture. The base has adjustable legs that grip the top edge of a monitor or TV.

Does it need much from my PC?

It is a USB camera running a small piece of software, not another display to render, so it asks far less of a graphics card than a headset does. A Windows PC that already runs your simulator will run this.

Specifications

SKU: NP-TCLP-ULT
Minimum System Requirements:
Microsoft Windows PC.
USB port.
Internet connection for driver software download & updates
Head Position Tracked: 6 Axes (6 DOF)

TrackIR 5 Camera

Horizontal Field of View: 51.7°
Sample Rate (FPS): 120
Raw Sensor Resolution: 640 x 480
Sub-pixel Resolution: 1/150th pixel
Reporting Resolution: 96,000 x 72,000
Resolution per Horizontal Degree: 1850 subpixels/degree
Unit Size (without base): 51mm x 38mm x 14.5mm
Connection: USB
USB Cable Length: 6 feet (1.8m)
Full list of compatible games: NaturalPoint TrackIR Enhanced titles

TrackClip Pro

Active LEDs for precise tracking
USB power tap, with USB pass through
Ultra light weight
Working range: 61 cm to 152 cm
2 position headset clip
Attaches to headset bands above left ear
Fits headset bands up to 32mm wide and 13mm thick

What’s In The Box?

1x TrackIR 5 infrared camera
1x TrackClip Pro active LED headset sensor
1x TrackClip reflector track clip (suitable for a hat or headset)
1x Quick start guide
Electronic user manual

Reviews

 

Warranty

The NaturalPoint TrackIR 5 is backed by a one year warranty against manufacturer defects, supported by Gamer Gear Direct’s Australian team. 

If for some reason your item doesn't work as expected, simply contact us and we'll either repair your item under warranty...or we may be able to offer a refund/exchange.

Again, if for some reason your item doesn't work as expected, contact us right away and we'll sort out any issues ASAP.

Shipping

Orders are typically processed within 1–2 business days and shipped via trusted Australian courier partners.

Estimated delivery times after dispatch:

  • VIC: 2–4 business days
  • NSW: 2–4 business days
  • ACT: 3–5 business days
  • QLD: 2–4 business days
  • SA: 2–4 business days
  • WA: 4–10 business days
  • NT: 4–10 business days
  • TAS: 4–10 business days

Click here to view our full shipping & handling policy

100 Day FREE Returns

Changed your mind? No problem! You can return unused, unopened items within 100 days of your order date, provided they’re in original packaging and resaleable condition. Better still, we'll cover the return shipping!

All Gamer Gear Direct products are backed by Australian Consumer Law and include a minimum 12-month Australian warranty. If there’s an issue with your product, our team is here to help and will work to make it right.

Click here to view our full returns policy.

Why Buy From Us?

Authorised Australian dealer

Gamer Gear Direct is an authorised Australian dealer for the brands we represent, including Trak Racer, Playseat, MOZA Racing, Logitech, Honeycomb Aeronautical, Thrustmaster, HORI, Turtle Beach, Sparco, OMP, PXN, Sigma Integrale and Pokornyi Engineering. We are trusted by over 20,000 customers nationwide.

Every product we sell is 100% genuine, sourced through approved channels, and supported locally.

Fast local shipping

We ship directly from our Australian warehouses, with most orders leaving within 1 to 2 business days. This means faster delivery times and reliable tracking from dispatch to your door.

Hassle-free 100-day returns

Changed your mind? Eligible items can be returned within 100 days provided they are unused, unopened, and in original packaging. We keep the process clear and straightforward.

Genuine Australian warranty

Every product we sell is covered by a comprehensive Australian warranty, backed by both the manufacturer and Australian Consumer Law. You will not be left dealing with overseas support channels.

Expert support you can trust

Whether you need product advice, compatibility guidance, or after-sales support, you are dealing with people who know the sim and gaming gear we sell inside and out. Our sim and gaming specialists are here to make things easy.

With Gamer Gear Direct you will get:

  • Expert guidance on choosing the right gear for your goals and budget
  • Personalised setup advice tailored to your space and the way you play
  • Smart gear pairing suggestions for PCs, consoles, monitors, wheels, controllers and accessories
  • A dedicated account representative for ongoing support

We also have a Melbourne showroom in Dandenong South, so you can try the gear before you commit. Call us on (03) 9961 0240, talk to our team on live chat, or email support@gamergeardirect.com.au and one of our specialists will help you.

Trusted by professionals

The brands we stock are used at the highest level of motorsport and aviation simulation. The same technologies are used for training, preparation and skill development at professional level, giving you access to pro-grade equipment built for accuracy, realism and reliability.

Description

NaturalPoint TrackIR 5 Ultra Pack

The TrackIR 5 is an infrared camera that sits on your monitor and follows a clip you wear, turning head movement into in-game view movement. The Ultra Pack is the version that comes with both clips: the powered TrackClip Pro and the reflective TrackClip.

It reads all six degrees of freedom, yaw, pitch and roll plus movement on the X, Y and Z axes, so leaning in to read a gauge and glancing across the cockpit are separate inputs rather than one blurred one.

The TrackClip Pro is the reason to take this pack over the Pro Pack. It carries its own infrared LEDs and takes power over USB, so the camera is reading a light source instead of a reflection. In a bright room, or with a window behind you, that is the difference between tracking that holds and tracking that drops out.

It is a Windows PC device, and support comes from each title rather than from the camera. NaturalPoint lists more than 100 TrackIR Enhanced games and simulators.

TrackIR 5 Ultra Pack as supplied, camera on its base with the powered clip alongside

TrackIR 5 Ultra Pack key features

  • Both clips in the box: the powered TrackClip Pro and the reflective TrackClip
  • TrackClip Pro runs active LEDs with a USB power tap and pass through
  • Tracks six degrees of freedom: yaw, pitch and roll plus X, Y and Z
  • TrackClip Pro works at 61 cm to 152 cm from the camera
  • 51.7 degree field of view, 640 x 480 raw sensor resolution
  • Reporting resolution of 96,000 x 72,000, resolving to 1/150th of a pixel
  • 120 fps sample rate with a 9 ms response time
  • 51 x 38 x 14.5 mm without the base, on a magnetic mount with adjustable legs

Head tracking without a VR headset

A headset gives you head movement and stereo depth, and it also puts a screen on your face. TrackIR gives you the head movement and leaves you looking at your own monitors, your own instruments and your own keyboard.

That is the trade, and it is a real choice rather than a cheaper substitute. Pilots who fly with charts, a second screen or a physical cockpit in front of them tend to run TrackIR instead of VR, not alongside it.

It also asks nothing of your graphics card, because it is a camera rather than two more displays to render.

TrackIR 5 camera squared up on the magnetic monitor base

Why the powered clip matters

The reflective TrackClip bounces the camera's own infrared back at it. The TrackClip Pro emits its own instead, through active LEDs, drawing power over USB with a pass through so you do not lose the port.

Emitting rather than reflecting is what makes it steadier when the light is against you: a bright room, a window behind your head, or a lamp in the camera's view. NaturalPoint rates the Pro clip from 61 cm to 152 cm, which covers a desk and most of a rig.

It clips to a headset band above the left ear, in two positions, and fits bands up to about 32 mm wide and 13 mm thick. The reflective clip is still in the box, so you can go back to it if you would rather not run a cable to your head.

TrackClip Pro shown in position on a headset band above the ear

What the camera actually resolves

The sensor is 640 x 480, but NaturalPoint reports position to 1/150th of a pixel, giving a reporting resolution of 96,000 x 72,000 across a 51.7 degree field of view.

That subpixel figure is why the view holds still when your head does, and why a small movement reads as a small movement instead of nothing. Coarse tracking fails at both ends: it jitters when you are still and ignores you when you move slightly.

Sample rate is 120 fps with a 9 ms response time, so the view arrives with the head turn rather than behind it.

TrackIR 5 camera and base from the side, USB lead running clear of the screen

Six axes, tracked separately

Six degrees of freedom means three rotations, yaw, pitch and roll, and three positions, X, Y and Z, each reported on its own axis rather than blended together.

In practice that is the difference between turning your head towards a mirror and leaning forward to put your eye closer to an instrument. A tracker that only reads rotation cannot tell those apart.

NaturalPoint's software sets a curve per axis, so the view can swing a long way for a small turn while the lean stays closer to one to one. The default profile suits nobody in particular, so expect to spend time in there on the first day.

TrackIR 5 camera tilted down on its base to face a seated driver

Mounting the camera

The camera sits on a magnetically attached base with adjustable legs that grip the bezel of a monitor or TV. No screws, nothing permanent, and moving it to another screen takes seconds.

The magnet does more than save time. The camera lifts off the base without moving the base, so it can come off and go back on without resetting where the view points.

Mount it centred above the screen you actually look at. On a triple-screen rig that is the middle panel rather than the physical centre of the array.

Reflective TrackClip close up, the second clip supplied in this pack

Our take

“If you are choosing between the packs, the question is what your room is like rather than how serious you are. In a dim room with the light in front of you, the reflective clip in the cheaper pack is fine and you will not feel short-changed. If you have a window behind your head or a bright lamp anywhere near the camera, buy this one, because reflected tracking is exactly what that defeats. The honest downside of the Pro clip is the cable to your head, and some people never get used to it.”

Blake Sterling, CEO & Founder, Gamer Gear Direct

Frequently asked questions

How much setting up does it need?

Mount the base on the monitor, put the camera on it, plug the USB in and clip one of the two clips on. The part that actually matters is the software, where you set the response curve for each axis. Budget twenty minutes for that rather than two.

Will it work with my simulator?

Support is built into each title rather than into the camera, so it depends what you run. NaturalPoint lists more than 100 TrackIR Enhanced games and simulators, and most major flight and combat sims have supported it for years. Check theirs before you order, or tell us what you fly and we will confirm it.

What headsets does the TrackClip Pro fit?

It clips to a headset band above the left ear and fits bands up to about 32 mm wide and 13 mm thick, in two positions. Most over-ear gaming headsets are inside that. If yours is not, the reflective clip and a cap or visor is the fallback, and it is in the box.

What is the difference between the two clips?

The reflective TrackClip bounces the camera’s infrared back and needs no power. The TrackClip Pro emits its own through active LEDs and draws power over USB with a pass through. Emitting is the more reliable of the two when there is light behind your head. Both are in this pack.

How far from the camera can I sit?

NaturalPoint rates the TrackClip Pro from 61 cm to 152 cm, which covers a desk and most of a rig. The camera also has a 51.7 degree field of view, so the clip has to stay in frame as well as in range.

What does it change about how I fly or drive?

You stop spending a thumb on a hat switch. Checking a mirror, clearing the nose on approach or looking into a corner becomes the head movement you were going to make anyway, and both hands stay where they were.

How much room does the camera take up?

The camera is 51 x 38 x 14.5 mm without the base, so it sits above the bezel rather than across the picture. The base has adjustable legs that grip the top edge of a monitor or TV.

Does it need much from my PC?

It is a USB camera running a small piece of software, not another display to render, so it asks far less of a graphics card than a headset does. A Windows PC that already runs your simulator will run this.

Specifications

SKU: NP-TCLP-ULT
Minimum System Requirements:
Microsoft Windows PC.
USB port.
Internet connection for driver software download & updates
Head Position Tracked: 6 Axes (6 DOF)

TrackIR 5 Camera

Horizontal Field of View: 51.7°
Sample Rate (FPS): 120
Raw Sensor Resolution: 640 x 480
Sub-pixel Resolution: 1/150th pixel
Reporting Resolution: 96,000 x 72,000
Resolution per Horizontal Degree: 1850 subpixels/degree
Unit Size (without base): 51mm x 38mm x 14.5mm
Connection: USB
USB Cable Length: 6 feet (1.8m)
Full list of compatible games: NaturalPoint TrackIR Enhanced titles

TrackClip Pro

Active LEDs for precise tracking
USB power tap, with USB pass through
Ultra light weight
Working range: 61 cm to 152 cm
2 position headset clip
Attaches to headset bands above left ear
Fits headset bands up to 32mm wide and 13mm thick

What’s In The Box?

1x TrackIR 5 infrared camera
1x TrackClip Pro active LED headset sensor
1x TrackClip reflector track clip (suitable for a hat or headset)
1x Quick start guide
Electronic user manual

Reviews

 

Warranty

The NaturalPoint TrackIR 5 is backed by a one year warranty against manufacturer defects, supported by Gamer Gear Direct’s Australian team. 

If for some reason your item doesn't work as expected, simply contact us and we'll either repair your item under warranty...or we may be able to offer a refund/exchange.

Again, if for some reason your item doesn't work as expected, contact us right away and we'll sort out any issues ASAP.

Shipping

Orders are typically processed within 1–2 business days and shipped via trusted Australian courier partners.

Estimated delivery times after dispatch:

  • VIC: 2–4 business days
  • NSW: 2–4 business days
  • ACT: 3–5 business days
  • QLD: 2–4 business days
  • SA: 2–4 business days
  • WA: 4–10 business days
  • NT: 4–10 business days
  • TAS: 4–10 business days

Click here to view our full shipping & handling policy

100 Day FREE Returns

Changed your mind? No problem! You can return unused, unopened items within 100 days of your order date, provided they’re in original packaging and resaleable condition. Better still, we'll cover the return shipping!

All Gamer Gear Direct products are backed by Australian Consumer Law and include a minimum 12-month Australian warranty. If there’s an issue with your product, our team is here to help and will work to make it right.

Click here to view our full returns policy.

Why Buy From Us?

Authorised Australian dealer

Gamer Gear Direct is an authorised Australian dealer for the brands we represent, including Trak Racer, Playseat, MOZA Racing, Logitech, Honeycomb Aeronautical, Thrustmaster, HORI, Turtle Beach, Sparco, OMP, PXN, Sigma Integrale and Pokornyi Engineering. We are trusted by over 20,000 customers nationwide.

Every product we sell is 100% genuine, sourced through approved channels, and supported locally.

Fast local shipping

We ship directly from our Australian warehouses, with most orders leaving within 1 to 2 business days. This means faster delivery times and reliable tracking from dispatch to your door.

Hassle-free 100-day returns

Changed your mind? Eligible items can be returned within 100 days provided they are unused, unopened, and in original packaging. We keep the process clear and straightforward.

Genuine Australian warranty

Every product we sell is covered by a comprehensive Australian warranty, backed by both the manufacturer and Australian Consumer Law. You will not be left dealing with overseas support channels.

Expert support you can trust

Whether you need product advice, compatibility guidance, or after-sales support, you are dealing with people who know the sim and gaming gear we sell inside and out. Our sim and gaming specialists are here to make things easy.

With Gamer Gear Direct you will get:

  • Expert guidance on choosing the right gear for your goals and budget
  • Personalised setup advice tailored to your space and the way you play
  • Smart gear pairing suggestions for PCs, consoles, monitors, wheels, controllers and accessories
  • A dedicated account representative for ongoing support

We also have a Melbourne showroom in Dandenong South, so you can try the gear before you commit. Call us on (03) 9961 0240, talk to our team on live chat, or email support@gamergeardirect.com.au and one of our specialists will help you.

Trusted by professionals

The brands we stock are used at the highest level of motorsport and aviation simulation. The same technologies are used for training, preparation and skill development at professional level, giving you access to pro-grade equipment built for accuracy, realism and reliability.