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Honeycomb Aeronautical Bundle
Immersive flight simulation starts with the Honeycomb Aeronautical bundle The Honeycomb Aeronautical Bundle brings professional-grade flight si...
View full detailsRudder pedals add yaw and independent toe braking, which is what makes crosswind landings and ground handling behave the way they should. Gamer Gear Direct stocks flight sim rudder pedals in Australia for PC and Xbox, with local warranty support and advice before you buy.
Read MoreTwisting a stick gives you rudder, but it couples yaw to the hand already holding pitch and roll. Pedals separate the two, so you can hold a slip, work the rudder through a turn and keep the nose straight on rollout.
The second thing they add is braking. Pressing the top of each pedal brakes that wheel, which is how you steer a taildragger and how you hold position at a run up.
A pedal set that slides on carpet will frustrate you more than any missing feature. Look for rubber feet, a carpet spike or a bracket, and check the set has enough length in the track for your legs.
Damping is what separates sets at different prices. Heavier resistance makes small corrections easier to hold, and adjustable tension lets you match it to the aircraft you fly most. Tension springs and dampers are sold separately.
The practical differences come down to three things: what the sensors are, whether the tension can be adjusted, and how the set stays put. Hall effect sensors use magnets rather than contact, so they do not wear a groove over time and small inputs stay accurate for years.
Above that, the questions are how far the pedals slide for your leg length, whether the toe brakes are separate axes or a shared one, and whether you can damp the return. The Honeycomb Charlie, the Turtle Beach VelocityOne and the MOZA MRP each answer those differently, and each product page lists what that set does. A dust cover is available for the Charlie if the rig sits out in the open between sessions.
Pedals connect as their own USB device, so they do not have to match the brand of your yoke or stick. Any of the sets here will run alongside the controls you already own.
If you are still choosing the rest, the yokes are in Yokes, sticks are in Joysticks and the full range sits in Flight Controls.
Pedals are simpler than the rest of a setup here, but console support still comes down to the specific model rather than an adapter, so read the product page first. On console a hub is sometimes what carries the pedals through, rather than the pedals themselves being licensed.
Sets licensed for console are listed in Xbox Flight Controls. Everything else in the range runs on PC.
Pedals work best when your legs sit at a natural angle and the set cannot creep away from you. On a desk, a wall or a skirting board behind them is often enough to stop the slide.
In a rig, a pedal plate holds them at a fixed distance and angle. Brackets, plates, springs and dampers are in Flight Simulator Accessories, and complete frames are in Flight Simulator Cockpits.
Not to fly, but they change how much of the aircraft you are actually controlling. Yaw, slips and differential braking all become separate inputs instead of a twist of the stick.
Pressing the top of each pedal brakes the wheel on that side. It is how you steer on the ground in many aircraft and how you hold the aircraft still during an engine run up.
Yes. Pedals are a separate USB device, so they do not need to match the brand of your other controls.
Only where that model is licensed for console, and in some setups it is a hub that carries the pedals through rather than the pedals themselves. Check the listing before ordering.
Look for a set with rubber feet or a carpet spike, brace them against a wall or skirting board, or mount them to a pedal plate in a cockpit.
The hardware is the same. On a helicopter the pedals drive the tail rotor rather than a rudder, so they are called anti torque pedals, and any set here will map to them. Cyclic and collective controls are in Helicopter Controls.
Less so in the cruise, but they matter on every takeoff and landing. Crosswind technique in particular is difficult to fly properly without them.
No. Racing pedals are built around a brake you press hard against a load cell, while flight pedals are built for fine yaw movement and light toe braking. The two are not interchangeable.
We are an authorised dealer for the brands we stock, so all rudder pedals are genuine, covered by their manufacturer warranty and by your rights under Australian Consumer Law, and supported locally rather than through an overseas returns process. Our stock is held and dispatched from our Adelaide warehouse or through trusted brand partners.
You are welcome to try a set in our Dandenong South showroom in Melbourne before you commit, which is the fastest way to settle travel and seating distance. Call us on (03) 9961 0240, Monday to Friday, 9am to 5pm.
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